
Just like weapons armour should wear off and loose protection when the condition is bad. But it only should loose its protection when it was hit by a bullet, not just by wearing it.
And similar to weapons you could use the workbench to repair it by using parts of disassembled clothes/armour.

Yes. The armour needs its own seperate durability HP. Eg police 1000hp, assault 2500hp, heavy armour 5000hp Once it zeros out it stops protecting. You’d also need to add Armour disassembly and repair kits.
Hopefully it’s on the cards in future, but first I’d like to see a revision to the weapon durability system (t1,2,3 rework)

We need a plate carrier that would use real plates
