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Kill Rewards & Money Economy System#4149

C

A money reward system could make PvP in Deadside more attractive. For example, players could receive 250 currency units per kill. This would make kills worthwhile even when the enemy has no valuable loot, and wasted ammunition would feel less frustrating.

Later, additional activities could be added, such as 50 currency units for healing teammates. This would encourage teamwork and provide more ways to earn money.

To balance the economy, useful items such as fuel could be purchased from traders at relatively high prices. This would give money a practical purpose and prevent players from accumulating unlimited amounts of currency.

Limited Fuel Purchases from Traders

Fuel is currently too rare and should be available for targeted purchases from traders. For example, each player could buy up to 5 fuel canisters per day, after which the daily limit would reset.

However, fuel should not be too cheap. Players would first need to earn and save money through PvP, missions, or other activities, such as a money economy system. This would give money greater value and make important resources more reliably available without compromising game balance.

2 hours ago