
Hi team,I would like to share some feedback regarding vehicle durability and AI combat balance.Currently, regular low-level bandits can destroy a vehicle in a matter of seconds while you are just driving to a mission. This feels highly unbalanced and frustrating for players. Could you please consider reducing the damage that bots (at least basic bandits) deal to vehicles, or buffing vehicle health to a more reasonable level?Additionally, please disable or significantly reduce the damage vehicles take when hitting bots or other players. Right now, ramming a bot inflicts massive damage to the car, which feels unrealistic. A human is not a concrete pole. This is especially true for military-grade vehicles like the UAZ, which are supposed to be heavily armored and much more durable.Standard damage values for PvP (player-versus-player) can remain unchanged, as the main issue is strictly with AI scaling and road impacts.Thank you for your time and for making the game better!
Hmm… I’m playing PvE on Xbox and I have to say the damage done from standard bots is absolutely ok, can’t say say it’s that drastic, but I still have an issue with vehicle damage just by driving around.