I like deadside but I do not enjoy the changes each update can make.
That being said, over the time it is developed it will get worse (Just like rust has.)
Allowing modding was probably the best thing you could’ve done. Though I think incorporating modularity, and a way for server owner’s to curate their own tailored experience within deadside; Say I don’t want cars? We can disable cars. Say the blueprint system sucks? They can disable it.
Having a very thoughtout and modular system that can compliment peoples differences in what they want from deadside is the ultimate thing you can offer.
7 Days to die is a really good example of that, you can tailor the desired experience for yourself, and thats what gaming is.