AI pathing improvements — Bots should navigate interiors, containers, rooms, and obstacles reliably without getting stuck or jumping into trees.
AI consistency — Reduce extreme variance between “stormtrooper aim” and “aimbot accuracy.”
Boss guards — Bosses should spawn with elite guards using higher‑tier weapons and armour.
Predator behaviour — Wolves should attack any target (players, NPC patrols, deer). Add wolf packs when multiple players are nearby.
Additional predators — Introduce bears in caves and other biome‑specific threats.