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General Suggestions#4009

H
  1. AI & Combat Behaviour

AI pathing improvements — Bots should navigate interiors, containers, rooms, and obstacles reliably without getting stuck or jumping into trees.

AI consistency — Reduce extreme variance between “stormtrooper aim” and “aimbot accuracy.”

Boss guards — Bosses should spawn with elite guards using higher‑tier weapons and armour.

Predator behaviour — Wolves should attack any target (players, NPC patrols, deer). Add wolf packs when multiple players are nearby.

Additional predators — Introduce bears in caves and other biome‑specific threats.

8 days ago