
I’ve seen some suggestions to add a base attack mission by NPCs.
I usually play on PvE servers, so my suggestion is for those servers.
I think adding this type of mission to PvE servers gives the game more life, because after a while, once we’re established, the game becomes monotonous and makes us want to quit.
My suggestion is as follows: First, this mission should be customizable in the game settings. This means that those who play on PvE servers and don’t want this type of mission can disable it.
To make the mission consistent with the game, when you complete an Easy, Medium, Hard, or Epic mission, a mission of the same difficulty level will be activated randomly, as long as you’re on the server. This means that if you completed a Hard mission, your base will be attacked by the same number and quality of bots as that mission.
What this mission gives us is that your base will no longer just be beautiful, but it will actually make sense to design and build it to withstand attacks.
This mission also gives us a bit of an adrenaline rush from the feeling of being attacked, without reaching the level of intensity we experience in PvP, which we often take personally and which leads to toxicity that ruins any game of this type.