
I would like to suggest improvements to the bots’ intelligence so they can react more naturally, strategically, and consistently with the game’s context. This includes:
More dynamic decision‑making based on distance, cover, noise, and player count
Realistic reactions to stimuli, such as investigating sounds, retreating when outnumbered, or calling for backup
More varied behavior across different NPC types to avoid predictable patterns
Adjustments to aim and accuracy to keep bots challenging but fair
The goal is to make encounters more immersive, unpredictable, and engaging, improving the overall gameplay experience.