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poltergeist#3835

Add a “poltergeist.” It’s invisible, but it causes mischief at night, such as extinguishing fires, “breaking bottles” (sound), and injuring players who wander into its territory at night. 1-sound-2-action-3-attack if the player continues to ignore its “requests.” To get rid of this annoying neighbor, simply change your sleeping location.

6 months ago