
Basic quests like gathering specific loot and deliver, clearing a POI of AI, kill players, craft items and deliver, ect. Rewards cash, gear, guns, supplies. Could also implament a tutorial for new players on a server, similar to 7 Days to Die.

This man. So many of these pre-release survival games are leaving the actual game side until the very end. SCUM for example: great game, has huge potential, awesome PVE game play; but its boring. You raid NPC bunkers and get stuff to sell to the trader and thats it. Yeah, the metabolism system is crazy. The guns are cool and firearms, bows and melee weapsons are aplenty. But there is nothing to really do. They keep adding guns and updated the female characters but have added almost not substance to the game. Been waiting on base building updates and modular vehicles, and for them to get the fatal errors taken care of as well as multiple bugs. It just seems like developers can get pushed into adding or updating unnecessary things by their bosses and the real substance gets left behind.
