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Additional base features#1125

  1. Bed - either you build a bed, or you loot a sleeping bag from somewhere and set it in your base. Purpose of this is if you log-off by “sleeping” here, you get back online with full health. It’s not much, but it adds nice immersion to the game.
  2. Meat Drying Rack - first off, apply spoil/rot on fresh meat (deer, duck, fish). One thing to preserve them is by building a drying rack in your base to turn meat into jerky/dried meat.
  3. Water Collector changes: it MUST be outdoors, and it only fills up when it rains. So RAIN (and other weather) should be introduced.
  4. Base Lighting - light bulbs, with the car battery as power source (that depletes overtime), maybe add solar panel to charge batteries. And add torches as primitive light source.
3 years ago
D

All’s good but point #3, no rain required for water condensate. What the water collector does is cooling the air below its due point, workinf i doors as well. Go check how your home air condensates water on a beer can you get from the fridge.)

3 years ago
K

Battery Bank, Charges from either a gen or Solar Panels,
Solar Panels, Adds a Charge to the Battery Bank
Base “DUMP SWITCH” allow turning on lights from one place
Exterior Flood Lights,
WIDER power range for gens, to reduce the need of multiple gens in a large base (Possible a “power Plant” to provide power to a much larger area)
Steel Raid Shutters powered from the Power Plant
AUTO PULL for crafting while inside your base, saves getting stuff from loads of containers
Auto Repair unit at your base, aslong as it has the resources it will auto repair structures,( Structure MUST have beed damaged for atleast 1 hour to work) so as not to affect Base Raiding
LVL5 for Traders, to unlock TOP TIER items like, Night Vision Goggles, 10X scopes, 8 slot Jacket and 8 slot Trousers, LVL5 also unlocks the “Higher Teir” building listed above

a year ago